Hello! I was wondering if you have any updates on your Amaranthine project. I'm one of your backers on kickstarter, and I was just wondering... you all seem pretty active, and the site says that the book was supposed to have been released May 2013. Has there been delays? I just wish to know. Thank you.
There has been many delays, most notably Stephan became extremely sick right after the project wrapped up on kickstarter and delayed it by a year. The reason my activity has been so high on art sites is because I’m getting all my commissions finished and out of the way before starting on Avi again. Normally i would have done the commissions hand in hand with the comic but i was hired last august at a gaming company, which is allowing me to pay off my debt and survive. This new job is taking up the time i normally would have spent on commissions.
So yes, basically, we are behind but we fully intend to finish and release the book (with a few extra perks to all our patient backers) but I have responsibilities and work that i owe commissions who bought pieces before the Avi kickstarter.
So while this is not ideal… its the best i can do for the time being. I truly appreciate your patience and the patience of all my backers.
Your work is gorgeous. I love how you emphasize length in your style, so that all of your characters have very elongated, graceful features while maintaining proportion and believability. I'm currently hunting for more about Falls D'Ange because it looks fascinating. I look forward to following you and seeing more of your lovely art!!
Some how this ask got completely burried !!!! I am so sorry this is insanely late ahahah but thank you very much, you’re compliment is really lovely ;; FDA is a side project of a side project… so its a bit more uncommon, but hopefully you’ll be able to track the stuff i do have down through the tags :>
i'm so sorry to ask but I wanted to be sure! Is it you that draws and steph's corrects and does the paper..?? Im sorry if that sounds wrong! I'm not trying to be rude but I do not know the words for it. I think you both do an equal amount of work and it always looks amazing because you are both very talented artist I look up too!
This blog is aaaaaallll mine. hahaha, we do a lot of work together, but everyone on DapperOwl is my (Hunter’s) work. :>
sorry for asking questions about projects still on the back burner, but are some of your redesigns for FF7 characters inspired by the games unused concepts of them? I noticed your ideas for Vincent have elements of his first draft persona where he wasn't a turk and the party had no idea he could transform at first.
The concepts are largely inspired by my own headcanon’s for the character’s roles and personalities, as well as Amano’s promo work for the game. Vincent’s wasn’t drawn from any particular FF7 related work though, and specially not unused concepts for him haha. I didn’t even know such a thing existed!
So I am planning on (finally) creating my webcomic. I wanted to know, is there anything I should know about webcomicing, since it's not something I have ever done before and I don't even know where to post it properly?
Man, a lot of things you’re just going to have to learn with trial and error. : / Its not an easy road that’s for sure! I would recommend posting it on smackjeeves and updating regularly… do those two things and you’re almost guaranteed some margin of success.
Hello Hunter! I'm really sorry if you've received this sort of question before, but who/what are some of your inspirations and influences?
I have so many…Its really hard to make these lists… I think i made one somewhere before but I can’t for the life of me remember. Anyways, I guess I can label a few artists.
CLAMP, Barbucci Canepa, Didier Cassegrain, Alphonse Mucha, Akihiko Yoshida, Hyeung Tae Kim, Yoshitaka Amano, Adam Hughes, JC Leyendecker, Coey + Shy, Brom, Yukiru Sugisaki, Ian McCaig, Phobs, Stephan McGowan, Eric Freitas, GrandYoukan, Jon Foster, Steve McCurry, Alexander McQueen, Claire Wendling…. and so many more. x_x
Oh my goodness, I LOVE your Loki sketches. Perfection. :) You're an artist I very much admire and your work is constantly inspiring me to work harder with my own drawing. I have one question. Your style is so unique and developed. Do you have any advice for artists who are struggling with their own styles and way of drawing? I've been drawing since I can remember, but I still struggle a lot with consistency in how I draw. Thank you for being amazing! It would awesome to hear back from you. -Em
Having a style is something you need to research and study and repeat over and over again to get right. A lot of amateur artists and otherwise believe it’s just something that happens if you do art stuff enough, but I couldn’t disagree more. Sure, if you don’t practice or consciously think about your style, something will fall out of your pen and onto the page, but chances are it won’t be nearly as interesting or focused as it could be. Sometimes style can evolve and grow over time with enough repetition, but i find that’s the slow way around.
Every artists’ style is born from what they love that surrounds them everyday, then looking at these things and stealing bits and pieces. What I would recommend is looking at the styles you love and looking at the real life objects / people that you love and adapt the parts of what you love into your work. Practice how they do that one thing (example: I love CLAMP’s work with hair and fabric… i mixed that with Alphonse Mucha and other varying artists from around the world to get where i am now. I’m still finding new inspiration for fabric and hair and i incorporate them when I see it), and do that thing over and over again, with everything, all the time. Learn how they do it, study the forms, re-draw the forms. This is part of learning how to draw what you see and as you learn to draw, style will present itself and you can either take it or leave it. I would hazard to say that you can’t really find your style proper until you’ve found out how you draw. I’m still figuring out how to draw and my style is still following behind my knowledge, always a few steps back from what i’ve just digested.
And then.. just when you’ve got something.. you’ll want to change again. Style is ever changing, even within the same day, so let it and just do your best to learn. Happy mistakes happen so its really not the end of the world if something doesn’t turn out just how you imagined. It will be frustrating as hell though, and that’s when dedication comes into play.
Miss owl, when you said that you didnt wanted the tales ofs taking the same path of FFs what did you mean? You were talking about the XIII and his sequels? Or the new MMORPGs? Or maybe the ex VSXIII now XV? Im really interested in your opinion about the FF "evolution"!
I personally haven’t liked the FF series since FFVII. FFVIII was also an installment that I felt started the downward spiral but IX was a nice reprieve so its hard to say that the FFs went to shit after VII. Unfortunately IX didn’t do all that well while the game that was released right after and was developed at the same time as IX, FFX, did amazingly. So now we get increasingly shitty versions of X and fewer classic-fantasy style rpgs like IX. Whenever something like this happens they always end up blaming the failure on really weird things… like the fact it was a sword + sorcery type world vs. a sci-fi, slick modern type world.
Ever since VII the FF series has been trying to recapture that (or other successes from even earlier FFs) lightning in a bottle and continuously failing miserably. VIII felt like they wanted the sci-fi feel of VII but more modern and slick and the technology + the world totally missed the mark for me. Not only that but the cast was difficult to empathize with and often didn’t act like human beings but tropes of human beings. With the more realistic style that VIII was going for combined with a cartoony, laughably stereotyped dialogue it just didn’t gel. Especially when they tell you right away with the visuals (o fortuna opening) that you’re going to get a serious epic and instead are bombarded with horrible comic relief and wacky plot contrivances. The game also heavily focused on a central romance… the entire plot revolved around it, rather than it being a side plot that add interest to main story line. This romance-heavy, shallow-character, all spectacle—no logic approach to the game design really put me off and it seemed to be a continuing trend with future releases. IX was a throwback and a risk that didn’t pay off so they immediately went back to what was successful—and the fact that part of the company was closed down permanently with the crash of Spirits Within… didn’t help matters. Losing some of the original team who made FFs great really affected the feel and mood of the games. XII had me enthralled by the visuals (excellent art team on that one) but lost major points when they continuously switched out writing teams. The game was a mess. XIII… i think we all know why that game was horrible, the many many reasons why it was horrible.
I really have a shred of hope for XV, especially after it separated itself from the XIII series (same with FF type-0, which had a really promising intro / trailer last time i checked). It has been continuous let-down after let-down I guess, all in the name of … making a buck?? I’m not even sure anymore, they have the budget to make a good plot AND a good game play / stunning visuals. It might be that they’re trying too hard to cater to their audience, rather than telling their audience what it wants and paving the way with new and original content.
It just blows my mind that they can’t make these two concepts meet, have a few dates, get married and then conceive beautiful babies. this isn’t even a problem unique to the FF series. It happens to games and movies. Assassin’s Creed, Iron Man, Legend of Korra.. just to name a few.
So yeah, in short, i fear that the Tales Of series will also end up doing this—-losing itself to spectacle, which was most definitely the case with Xillia.
xsilversugar said: But what about Abyss?! I also liked Legendia but it’s a bit behind the other two.
Abyss is my favourite, despite its many many flaws. I never played Legendia… the art style and summery of the game really turned me off and i never got back to playing it. : /
losthumanoid said: Have you tried Vesperia? It falls apart hard at the third act, but it’s solid otherwise. It felt like the series last good release to me…
Vesperia is the next on my list, I just borrowed it from a friend and I’ve been meaning to play it for aaaaages. I think it was a marketing disaster for them to release it solely for the 360 (cause everyone knows Tales fans are loyal to the xbox….. wait) and I hope they someday release it for the ps3 (with all the sweet special features). Luckily my roomie has a 360, still in the box, so we’re finally going to get to play it. The designs looks really swank T____T; I hear it’s the last good one of the series.
courtingbruises said: Wow. I’m surprised you bought it at all. I remember you said the character designs looked awful so I just assumed you would’ve passed it up. I saw a trailer for it though that was absolutely terrible, so I was like, “NOPE.”
You know, me too, but I heard good things about it, specially the co-op play, which turned out to be less interesting than all the previous tales games -_-; And yeah, the characters designs are so heinous that I keep getting pulled out of the story. No one looks like they’re dressed for the job or position in society or even like they’re from the same world. It’s such a incomprehensible mess. 8I
corycat90 said: Just wondering—did you play Jude’s side, Milla’s side, or both?
Jude, though i’m starting to think I should have stared with Milla. Jude is a boring dick-hole hahah….buuut milla is a robot barbie-doll…. So I’m not sure who i prefer.
roseschmoze said: god for real the skits were embarrassing as all fuck, especially the ones with alvin Oh god. The dialogue was the most painful part about it. None of it flows and its just one weirdo sexual innuendo after another. I felt like that was part of Alvin’s… thing or whatever he had going on but then every other character joined in. Every man in that game is a creeper, and if there’s a woman or female in the vacinity, regardless of age or status, they were making inappropriate comments or advances towards them. Women are apparently only good for gawking or dating, and men are only capable of thinking about women on a sexual ‘how do-able-are-they’ level. Aside that… nothing makes sense. No one has a single logical braincell and everyone comes to completely ridiculously and in many cases, factually incorrect conclusions. It’s just.. mind bogglingly bad.
losthumanoid said: Vesperia got a PS3 release in Japan. T_T Also, doesn’t help Xillia’s case that two different character designers with drastically different tastes did one half of the cast each - it looks so disjointed to me…
Yeah, i mean that did no one any favours, but even then… Jude is supposed to be a med student?? He looks like a prince, he’s so dressed up and fancy looking compared to everyone else in the game. He doesn’t even look like a monk either. He looks like.. nothing. There is a similar problem with every character in the game with maybe the exception of Alvin.
Cross-posted from Tumblr. PSA: If you can’t sell your art at minimum wage, you’re probably gonna have a hard time selling it for any less, as well. :T Cheaper does not always mean more enticing. In fact, it can be a real turn off to potential buyers who either consciously or subconsciously equate monetary price to intrinsic value and quality. (If you want to price your art cheaply, frame it as a ‘sale’ off the ‘original price’. The reception will generally be much better than simply pricing your work cheaply from the get-go. [See also: the infamous JC Penny fiasco])
If you’re selling your art for peanuts and STILL have a hard time making sal